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Hunter City - Level Art - UE4

I recently wrapped up this level art that I created while ago. It's based on Aaron Limonick's concept art for The Last of Us. Rather than relying on TLOU game as a visual reference, I opted to create a unique and original look. It was an amazing experience to bring this concept to life in 3D using my own artistic interpretation.

To create this project, I utilized UE4 and Quixel Mixer as my primary tools, and obtained assets from various online sources, including the Unreal marketplace.